A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines
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A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines 2008, 2008:1 International Journal of Computer Games TechnologyDOI
10.1155/2008/720280ae974a485f413a2113503eed53cd6c53
10.1155/2008/720280
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