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dc.contributor.authorNte, Solen_GB
dc.date.accessioned2013-07-01T14:22:45Z
dc.date.available2013-07-01T14:22:45Z
dc.date.issued2008
dc.identifier.citationIn: Mehdi, Q., Moreton, R. and Slater, S. (eds), Proceedings of CGAMES’2008. 13th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games. Light House Media Centre, Wolverhampton, UK, 3-5 November 2008.en_GB
dc.identifier.isbn978-0-9549016-6-0
dc.identifier.urihttp://hdl.handle.net/2384/295008
dc.publisherUniversity of Wolverhampton, School of Computing and Information Technologyen_GB
dc.relation.urlhttp://www.cgames.org/en_GB
dc.relation.urlhttp://www.wlv.ac.uk/Default.aspx?page=14750en_GB
dc.subjectE-learningen_GB
dc.subjectGames based learningen_GB
dc.subjectSoftware developmenten_GB
dc.subjectComputer science teachingen_GB
dc.titleVideogame Based Learning and the Problem of Gender Equity: Exemplifying an Androgynous Approach to Developing Computer Science E-Learning Games in Higher Educationen_GB
dc.typeMeetings and Proceedingsen
refterms.dateFOA2018-02-14T10:13:53Z


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