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dc.contributor.authorSalim, Alyen_GB
dc.contributor.authorMehdi, Qasimen_GB
dc.date.accessioned2013-07-01T14:46:56Z
dc.date.available2013-07-01T14:46:56Z
dc.date.issued2013-07-01
dc.identifier.citationIn: Mehdi, Q. and Elmaghraby, A. (Eds.), Proceedings of CGAMES’2008. 12th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, 30th July – 2nd August 2008, Louisville, Kentucky, USAen_GB
dc.identifier.isbn978-0-9549016-4-6
dc.identifier.urihttp://hdl.handle.net/2384/295010
dc.description.abstracthe improvement and development of MANET protocols has been widely researched in order to bring about new technology with the rapidly developing field. More emphasis has been placed on development of protocols with some improvements focused on one issue in MANETs (ECMANSI, MANSI, ZRP, DVMRP) than working on all round MANET that would significantly tackle most if not all issues with MANET protocols so far (FLIP). However, there has also been more emphasis on development of non demanding applications that are not included multiplayer gaming and real-time multimedia content rich streaming applications. This paper looks at the use of mobile devices in gaming and multimedia rich applications. It proposes a protocol, which is in development that offers better efficiency, reliability, robustness and adaptability of wireless communication.en_GB
dc.publisherUniversity of Wolverhampton, School of Computing and Information Technologyen_GB
dc.relation.urlhttp://www.cgames.org/en_GB
dc.subjectHeterogeneous devicesen_GB
dc.subjectSteiner Treesen_GB
dc.subjectNetwork protocolen_GB
dc.titleSuitability of MANET Protocols for Heterogeneous Mobile Devices Communication in Gaming and Multimediaen_GB
dc.typeMeetings and Proceedingsen
refterms.dateFOA2018-02-14T10:14:00Z


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